Sometimes
the base bulk of a creation stays almost the same while the concept changes
completely. This creation began with the idea of a bridge made of “Panels 1 x 6
x 4 1/3 with Window and 4 Pin Holes”. I had never seen this piece before, and
it took a while to find it from Brickset’s new parts browser. It has been used
in some City space exploration sets; this isn’t surprising. They have a hole in
the middle that had very odd shape, as the TECHNIC holes form sort of bumps in
the frame. I though of making an arch and putting those panels around it so
that they would adapt into the natural shape.

After
making the water, the cliffs and the bridge I had to define the scene. This
turned out to be harder than expected. The build is in minifig scale. I don’t
to much things in minifig scale, except for my modular buildings from turn of
the 20th century. But I used to collect cool minifig parts and thus
I have lot of goodies to work with. I made some figs, using lot of Batman
greeble parts in their accessories. I had a band of dwarves and some magical
pilgrims. The idea was that the wizards wanted to cross the bridge, but it was
dwarf territory and they were grumpy about the intruders. I tried different
compositions of figs, but it just didn’t fly. The scale of the figs was so
small compared to the bridge that they felt like puny add-ons (at least on
character builder’s perspective), like some frosting on a cake. The scene
needed a strong vertical element to go with the technical, horizontal element,
the bridge.
I ended up
building a mythological dragon serpent and giving the scene oriental feel. It
is connected to a build titled “Gale Serpent Arises” from 2016; it was built
for my LUG Palikkatakomo’s summer contest. In that scene a monk encounters a
dragon that rises from a black pool in shrine-filled moorland. What I was
thinking here felt similar, and I quite liked the connection, so I went with
similar style, mix of CCBS and SYSTEM parts. A defining quality would be the
medium azure shepherd staves. I hadn’t used them yet, and dragon moustache had
been one of my first ideas, so medium azure would be one colour; it’s a very
nice shade. White went well with it, hinting to ice theme.
I had
plenty of 5-long CCBS bones in medium azure and small shell pieces in white, so
the made most of the serpent. Its structure is very homogenous: There are no
thicker or thinner parts. It feels a bit unrealistic in a way, but I like the
way that it suggests that there’s no clue how long it actually is; are we
meeting only the tip of the iceberg? Hockey sticks were added on the back as
they reminded fish bones. The underside technique with small L-panels and boat
studs is probably stolen from Patrick Biggs.
Building
the head of the dragon was a nice challenge. I wanted it to be bit like the
gale serpent’s head, but not a copy. The mouth is similar with its boat stud
lower jaw, and bright green teeth worked nicely with the colours. Big nostrils
and small but angled connection to the moustache were essential. As a defining
part I used ice armour piece from Bionicle set Strakk; it created nice brow
while fitting the colour scheme and ice theme. I posed the serpent so that it
circles around the bridge, guarding the pass. It’s not openly hostile towards
the travelling warrior, who bows respectfully between the shrine posts, while
still holding her sword. There’s a tension between the characters, and that was
something I quite couldn’t achieve with only the figs.

-Eero
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