This is Killjoy, from the Klaanon project, and long-term readers might remember the earlier versions: 3.0 from 2014, which was in one piece until New Year 2026, and 2.3 from 2012, which is reworked version of (links to Flickr or Brickshelf) 2.2 and 2.1. And then there was, of course, the original version from 2010. That's many, but 12 years from the previous one was enough. Furthermore, I reviewed the new (and good) Iron Man character model set for New Elementary, and the parts it provided helped me to accomplish this new version. Essentially, both Killjoy and Iron Man are dudes in red mechanical battle armours, except Killjoy is partly mechanical to begin with.
There are several versions of Killjoy's armour in the Klaanon story, and honestly speaking I'm not an expert on them. I wanted to build the Platonic idea of a Killjoy suit: bulky, red, and somewhat menacing. With cool, striking blue eyes and black hands and rocket booster boots. Something inspired by Moko - whose work I've been following since we got Internet in 2007 - and universal sci-fi aesthetics. Looking back to the older versions, this is the first one that actually feels like Killjoy, at least in this particular moment. Despite the fact that I ditched the missile battery "function" and missiles, is something, are essential Killjoy. However, for a Lego model, good shapes and general integrity were more essential. You lose some and get some.
The previous Killjoy versions were primarily dark red, with the previous version using some regular red as well. I went with that, stripping the greys and pearl dark grey in favor of more coherent colours. More focused colour blocking is a norm in MOC building these days, and the combination of dark and regular red helps to balance the colour scheme with black - two colours would have too a stark contrast. Nevertheless, dark red was the main colour, partly because I like it and partly because the Iron Man set had so much of it! However, I was enamoured with the new curved slope / wedge/ windscreen part from the tulip bouquet, and it defined the helmet as regular red. Another one is used on the pelvis.
Kalmah foot is a beautiful Bionicle piece, and had appeared on Killjoy's chest in each version, so I had to keep it. I could have, an probably should have used more Bionicle pieces, but eventually all I used were the chest and back armour and the (okay, Hero Factory) foot pieces on the feet, along with Slizer feet. However, in a bulky and large model like this, the pattern of most Bionicle pieces were too small-paced (potentially making the MOC too noisy) and the CCBS parts were just too small. Again, System-heavy "Bionicle" MOCs are probably frowned upon by the young neo-Bionicle fans, but the again, I built what I please, and it's good to leave the Bionicle part energies to Bio-Cup.
The large pauldrons are very defining for the silhouette, and they were inspired by Klaanon art by Aleksis Shi. They are hinged from the lowest panel to allow better posing, and they look great when angled upwards, like in the first photo here. This was something I noticed only when photographing this. The same layered armour design continues to the legs, and I'm particularly happy with the red areas over the knees. There are some asymmetrical details in this area to establish the feel of mechanical utensils built it the suit. The lower arms are slighly asymmetrical, as the left arm (viewer's right) turns into a cannon. The difference could have been stronger, but I wanted the model to feel natural in the standard mode with both hands connected.
Killjoy has also rather distinguishable buttocks, but this is simply true to the reference material.
-Eero.