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Torso and upper legs came out pleasantly streamlined without losing the mobility. I've always found trousers challenging, and this was not an exception, but inverted 4x6 wedge slopes worked surprisingly well with 2x2 brick modified with ball sockets, and the four-stud-wide hip joint made the connection almost seamless. The almost organic feel of the textiles, a scarf tied over the breasts, is captured with very excessive use of curved slopes; I like them very much, it's good to have plenty of them around. Some of them are angled with plate hinges, again covering some of the shoulder joint without devastating the mobility. The curved slopes continue to the sides and the back. I'm very happy with the little detail of Tiyan's scarf being tuck under the belt and continuing over the trousers.
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The arms are based on ideas used on Kuohu, but with ball sockets on the shoulder; good mobility seemed natural to martial arts -using character. Tiyan has also leather wrist bands, which helped to hide some construction bits. Again, curved slopes are used to achieve look of muscles on the upper arms. Hands are basic design, while the batons are slightly modified from those I've been using from City Watch characters from Discworld books. Plain lower legs are again adapted from design used on Lingeán, but with 1x1 1/4 circle tiles bringing some elegance. The boots are short not to slow down the user with their weight, and rather thin-soled to retain agility. The joints are sturdy enough to support one-leg poses.
-Eero
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